Chapter-7 (Advanced Flash)

Question: Explain motion tweening in Flash?
Answer: 

A motion tween is a feature available in Adobe Flash (formerly Macromedia Flash) that allows you to easily animate the motion of an object. Instead of defining the location of the object in every frame, you can create a motion tween, which will automatically move the object from the beginning location to ending location.


Question: Explain motion tweening with motion guide in Flash?
Answer: Motion guide is a feature of Adobe flash player 8. In this a motion guide is instruct and automatically adjust the local path of tweening. While In without motion guide we set the path.


Question: Explain motion tweening without motion guide in Flash?

Answer:

First, we’ll draw a circle using the Oval tool. 


And then, convert the frame containing the circle into a motion tween. Do so by right clicking on the frame and select “Create Motion Tween”.


Now, we’ll select the 30th frame, and press F6 to add frames.


Then, create a motion guide layer by clicking on the Add motion guide icon. (refer figure above)


Then, we’ll draw a stroke inside the motion guide layer using the Pencil tool. Any stroke will do, no matter it’s shape, color or width. Most importantly , it must be a continuous stroke.


Note that the circle is fixed to the path of the stroke you drawn. So, make sure the circle in the first frame is at the start of the stroke. Then, move the circle in the last frame to the end of the stroke.



Question: Explain shape tweening (simple shape and text)?
Answer:

Create a shape tween

The following steps show how to create a shape tween from frame 1 to frame 30 of the Timeline. However, you can create tweens in any part of the Timeline that you choose.
  1. In frame 1, draw a square with the Rectangle tool.
  2. Select frame 30 of the same layer and add a blank keyframe by choosing Insert > Timeline > Blank Keyframe or pressing F7.
  3. On the Stage, draw a circle with the Oval tool in frame 30. You should now have a keyframe in frame 1 with a square and a keyframe in frame 30 with a circle.
  4. In the Timeline, select one of the frames in between the two keyframes in the layer containing the two shapes.
  5. Choose Insert > Shape Tween. Flash interpolates the shapes in all the frames between the two keyframes.
  6. To preview the tween, scrub the playhead across the frames in the Timeline, or press the Enter key.
  7. To tween motion in addition to shape, move the shape in frame 30 to a location on the Stage that is different from the location of the shape in frame 1. Preview the animation by pressing the Enter key.
  8. To tween the color of the shape, make the shape in frame 1 a different color from the shape in frame 30.
  9. To add easing to the tween, select one of the frames between the two keyframes and enter a value in the Ease field in the Property inspector. Enter a negative value to ease the beginning of the tween. Enter a positive value to ease the end of the tween.